This is a really gross look inside of the streaming industry.
One of my favorite old school mac videos.
The way I’ve seen great work made isn’t using any sort of design process. It’s skipping steps when we deem them unnecessary. It’s doing them out of order just for the heck of it. It’s backtracking when we’re unsatisfied. It’s changing things after we’ve handed off the design. It’s starting from the solution first. It’s operating on vibes and intuition. It’s making something just for the sake of making people smile. It’s a feeling that we nailed it.
Nice little design detail on install — the permissions screen items appear in sync with the music.
Motion focused
lol
Unique layout, very app feeling.
Lots of nice little interactions.
I don't think I've ever seen a portfolio with this much interaction baked in.
Easily one of my favorite blogs on the internet.
Check out that note interaction at the bottom of the page.
These core competences that were inherited from graphic design have been replaced with a poor man’s version of an anthropology major where the act of design is mostly based on averaging user opinions.
Design is both an objective and subjective art. But because of a persistent fear of making bad decisions, businesses have ended up leaning so heavily on objective measures that we have severely limited our ability to create meaningful impact within organizations.
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